Beer Pong House Rules

  1. Drinking: On 1212, drinking of beer is done from cans. Beer drank from beer pong cups will not be counted to 1212 results.
  2. Shooting: A team must shoot both balls before the other team shoots and one ball per person. Note: A team can be one player.
  3. Leaning: Leaning is permitted so long as both feet remain in contact with the floor throughout the shot. There is no “elbow rule”. A player may not use the table as leverage with their non-shooting hand.
  4. Bring-backs: When a team hits both of its shots a “bring-back” is awarded. If a cup is knocked over by a shot, this counts toward a bring-back. If a cup is removed for a reason other than a shot, this does not count toward a bring-back.
  5. First Shot: The team who shoots first is decided by coin flip. The team who wins the flip may choose to either a.) shoot one ball and choose which side of the table his/her team will play from or b.) allow the other team the first shot, let them choose the side, and shoot the next two shots.
  6. Cups The cups will be of one uniform type for both sides. Cups must be filled at least to the first ring. The game begins with a 10-cup triangle formation. The base of the triangle starts 1 inch from the table edge.
  7. Re-racks: Re-rack at 6 cups and 3-cups remaining. Re-racks occur whenever the cups reach 6 or 3 regardless of turn.
  8. Out-of-formation Cups: Cups that are leaning or out of line from the triangle formation will be fixed upon request of either team.
  9. Fallen Cups: Cups that fall over so that a.) the rim touches the table, b.) the cup falls off the table to the floor, or c.) the cup tips over such that a majority of its beer spills, either by a legitimate shot or by fault of the defending player(s), are counted as hit cups. Cups which fall over from other means are returned into play. The final cup is not an exception to this rule. A cup can be caught before it falls and returned into play.
  10. Rebuttals: When a team's final cup has been hit, each player on that team will have the opportunity to shoot until he/she misses. If the team succeeds in hitting all of his/her opponents remaining cups, the game will go into overtime. A team will have this opportunity regardless of how their cups were hit.
  11. Overtime: Overtime will be three cup triangles on each side. The team who brought the game into overtime (hit all rebuttal cups), will shoot second. There is no limit to the number of overtimes in a single game.
  12. Hitting Cups: A ball which is shot into a cup is counted regardless of how it gets there. An uncontrolled ball off a shot which goes into a cup is counted. Two consecutive shots in the same cup count as a single shot followed by a wasted shot (does not count as a double-up or game winner).
  13. Blowing: There is no blowing allowed.
  14. Bouncing: There is no intentional bouncing allowed. If the shot strikes the table before the front most cup then there was intent.
  15. Interference: Balls shot by one player that are touched by the opposing player(s) before the ball passes the edge of the table or makes contact with either a cup or the table, are returned to the shooting player as a re-shot. Intentional interference results in the forfeit of one cup per interfered shot.
  16. Defense: A team may do whatever they feel necessary to prevent the opposing team from making shots except: a.) crossing to the other teams side of the table b.) physically interfering with the opposing teams shot or c.) hiding the cups from clear view. d.) Cups may not be covered from plain sight.
  17. Officiating: Siko will have the final say in disputes. Unsportsmanlike behavior will be dealt with in a case by case basis. Any team/player with disregard for the game will be dealt with.